In a recent post on IPdigIT Paul Belleflamme raised the question of what might be appropriate business models for digital goods in the “culture of free”. This is the first post of a two-piece series in which I will have a closer look at the video game industry. Over the past decade many things have […]
Tag Archives | network effects
Business models for digital goods: video games (free-to-play games)
Can Obama’s initiative ensure that ‘internet fast lanes’ do not develop to the detriment of standard access?
On November 10, 2014, the US president called the agency in charge of regulating the media, the Federal Communication Commission (FCC) to adopt clear rules on net neutrality. A few months ago, the FCC had proposed to give Internet Service Providers (ISPs) the freedom to charge for favored access to bandwidth the content providers […]
Media Ecosystems: Economic issues and policy implications
This is the fourth and last post of a series on Media Ecosystems. The first post draws the outline of the series; the second post examines the production of mediatisation content through “publishing protocols”; the third post describes the specificities of the mediatisation of copyrighted goods and the changes brought by digitization. Economic issues The picture of the copyright industry […]
A ‘multisourced’ case-study of a multisided platform
To paraphrase a famous Belgian surrealist artist: “This post is not a post“. More precisely, it is not a post yet, but it should become one once all your comments will be pieced together. My goal, in a very lazy educational way, is to build a case study of a specific multisided platform through crowdsourcing (which […]
Prezi: a successful freemium model?
Last year, I had to deliver a speech about the economics of Internet to a non-technical audience. To make my presentation (hopefully) more pleasant for this audience, and to seize the opportunity to learn a new application, I decided to use Prezi. The application was rather new at the time (it had been launched in 2009 […]
Can IPdigIT start a snowball effect?
In a previous post, I described the success story of Alex Tew who managed to raise $1 million for his university education by selling one million pixels on a web page, at at price of $1 per pixel. In exchange for the pixels that they bought, purchasers had the possibility to display tiny images on them, […]
The hidden treasure of piracy?
You probably know “Game of Thrones”, the most popular TV series of the moment. The first two seasons were a huge hit and the third season premiered on March 31, 2013 on HBO (the American premium cable network that produces the series). There are about 4.5 million subscribers who follow the series. But overall, the […]
Browser War: The Return
This is the fourth post adapted from term papers that my master students submitted in June 2013. This post (originally written by Fanny Avaux, Maxime Georgin, Marie-Laure Le Déodic & Sophie Naert) has been honed and complemented by Olivier Simons. The first browser war took place in the late 1990s when Microsoft’s Internet Explorer replaced Netscape’s […]
What is the future of BlackBerry?
This is the second post adapted from term papers that my master students submitted in June 2013. This post (originally written by Loïc Esselen, Zhang Hong, Sebastian Malmport and Vianney Picavet) has been polished and complemented by Olivier Simons. Once Research In Motion (RIM), the Canadian company that makes the BlackBerry, has been market leader in […]
Building on Batibouw to understand two-sided platforms (2)
I start here a series of posts that are adapted from term papers that my master students submitted in June 2013. I have asked Olivier Simons, a former student of mine, to polish these papers and complement them with his own insights. This post (originally written by Thibaut Debruxelles, Pascaline Renard, Daniel Scurtu and Marielle […]
