In a recent post on IPdigIT Paul Belleflamme raised the question of what might be appropriate business models for digital goods in the “culture of free”. This is the second post of a two-piece series in which I will have a closer look at the video game industry. Over the past decade many things have […]
Tag Archives | digital economy
Business models for digital goods: video games (episodic games)
By Eva-Maria Scholz 25 March 2015 13
Best wishes for 2015: a year for starting a forward looking reform of copyright in Europe?
By Alain Strowel 5 January 2015 0
The beginning of the year is always a good time for the best resolutions. 2015 should not be an exception. Let’s fire some good resolutions in the new sky! The European Copyright Society has a wish too: that the European Commission, in particular Mr. Günther Oettinger, Commissioner for Digital Economy and Society, initiates a […]
